About This Game Taking the form of wacky shenanigans and a first-person experience of a bad trip, Californium pays homage to sci-fi legend Philip K. Dick (Blade Runner, Minority Report, Total Recall, The Man in the High Castle, etc.) by transporting you into the life of a writer who is searching for his own identity. Will you find what’s behind the simulacra ? Berkeley, 1967. Experience the perils of coming down off acid, a post-breakup bout of depression, and the anguish of a dying career: Welcome to the life of Elvin Green, a science fiction writer in deep distress. Get ready for a sensory trip that will derail your sense of reality and replace it with powerful hallucinations. You spend your time and money on drugs and cheap alcohol, and are plagued by insomnia and struggles with blank page syndrome. Vague memories of your wife Thea and your editor Don bleed into each other. Everything you thought was real starts to crumble. It would be so simple to give in to the promises of alternate realities, each one more attractive than the next… Will you let these ever-present voices take control of your mind? Californium plunges you into a psychedelic world, leaving you searching for glitches in the matrix. Darjeeling, Nova Production and ARTE France are proud to present this downright love letter to the world of Philip K. Dick. Experience counterintuitive art direction by Olivier Bonhomme (Homo Machina), an exhilarating soundtrack by Xavier Thiry, and an incredible performance by actor Paul Bandey in the part of the mysterious Theta. a09c17d780 Title: CaliforniumGenre: Adventure, IndieDeveloper:Darjeeling, Nova Production, ARTE FrancePublisher:ARTE FranceRelease Date: 17 Feb, 2016 Californium Activation Code Crack californium critical mass. californium install. californium weaknesses. californium para que sirve. californium on ps4. californium wiki. californium reactor. californium dtls example. californium 1. pinnacle californium 1 review. californium game pc requirements. californium pc game. californium pictures. californium value. californium protons. californium tech private limited. californium rounds. californium kilogram. californium reactivity. californium 1 gram. californium jeu. californium 252 price in india. californium price. pinnacle californium 1 2017 review. californium library. californium jewelry. californium coap android. californium facts. californium light transmission. californium ring. californium usage. californium 252 decay. californium vs diamond. californium oxide. californium quality. californium game release date. californium for sale Stark aesthetics go well with the cryptic PKD-esque story.. I'd say that I'm a little mixed on this one.Obviously, I have a love of psychedelics. I love the Bay Area (live there), love the PDK inspiration, love the artstyle, love some of the sound(s) and love creativity & originality. The reason I'm mixed is due to a little bugginess and honestly the game requiring a little too much patience on my part (I'm a pretty patient dude too). It almost feels at times like it is bordering along "ambient" gaming to solve the "puzzles". And by "puzzles" I mean the game relies heavily on one core mechanic: find the right spot for clicky, click, repeat. This becomes a bit tedious; even for a $10 game and not immersive. Which sucks because obviously this game has the right ingredients for being very immersive (or even only immersive without clicky click, aka Alien Isolation mod removing the Alien - aka spontaneous combustion exploration instead of clicky clicky) but the tedium of finding that one core mechanic puzzle to progress dampens the immersion & experience for me. This is where it becomes almost "ambient", the looping atmospheric effects and saying WTF is that little symbol to click, causing much retracing over an already limited (and by limited I mean small) map. If you're in the right mood it could be hypnotic I suppose, but it can also be very, very grating. And by grating I mean it's like being stoned stuck in a loop trying to find that last nug you dropped somewhere over the course of a block, looking for that last clicky click, interdimensional pop in nug. And I don't know about you, but that isn't a place I like to be playing a game or in real life. But, alas, the characters in game usually have something to say. Which brings me to little details, voice acting is great and there are more than a few lines of interesting dialogue and good vibes, happy to see 2D sprite characters put to good use... but I also like the sound of a character's footsteps which is missing from this game - I'm not sure if it matters too much, I mean you slide down stairs which definitely makes sense in the more acidic parts, but seems missing in other areas.Good effort though and would love to see more in this vein, tongue, nose, or GVG pipe with a little more magic, sugar & elf spice (err gameplay).. Unfortunately, this game lagged so hard and is so bugged i felt a bad-trip-like adventure on my own.. This game is short in gameplay, content, replayability, and commentary on Philip K.♥♥♥♥♥♥ What is there is a perfectly functional Stanley Parable experience, and one that looks visually interesting. The hidden object gameplay is functional, but lacking. There is no real interactivity in this game, and playing it unfolds like an Linklater-esque indie movie where hunting for glowing sigils unfolds the plot. Also, the latter half of the game is weak and unoriginal, and my enthusiasm plummeted when the predictable revealed itself. Just when the game's central theme is beginning to get interesting, it grinds to a halt.I finished this game in two hours. Even at sale, I would consider this overpriced, and I've contemplated getting a refund on the strength of the experience being such a short one. Buying this game is more like renting a movie than adding another game to your library.Did I enjoy the experience? Yes, somewhat. Would I recommend it to others? No. For this price you can also get one of PKD's novels, or a collection of short stories. If you've read it all, and you're so starved for♥♥♥♥♥♥that anything will do, maybe you'll find satisfaction in one of Californium's back alleys. Or maybe the experience will leave you feeling dirty and used.. If you're going to make an artsy avant-garde game with no gameplay and only story, it would be best to make your story actually *good*.. Trippy walking simulator. Not off the wall as much as something like Jazzpunk, but weird enough not to be mainstream by any means. Seemingly well made, although there is a fair amount of repetition involved in the maps. Arguably can be a bit tedious trying to hit the right angle/perspective to complete the objective at times. Certainly not going to be to everyone's taste but it was an interesting enough ride for the price I paid (under$5). Worth grabbing on sale if you dig something a little different that you can knock over in under 3-4 hrs.. Amazing art style, good voice acting, excellent vibe! worth the price!Recommended for people who want a different type of game to play.
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Californium Activation Code Crack
Updated: Mar 16, 2020
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